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Overview


There are plenty of productivity and planning apps available on today’s market. Many of these offer an abundance of useful features and customization options, but fail to retain users long-term.

The goal of this project was to learn why users abandon different productivity tools after a short period, and to create a prototype which addresses this problem.

Through market research and competitive analysis, I created an early stage prototype and the project framework which allows for continued iterations and user testing, to ultimately create a productivity app that works across different devices.



Role & Duration


Role | UX Research, Wireframing, Prototyping, UI Design

Duration | 6 Weeks
March 2021 - May 2021

Team | Solo Project

Methods | System Analysis, User Interviews, Personas, Customer Journey Map, Information Architecture, Flowchart, Wireframing, Prototyping

Tools | Adobe XD, Figjam

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olsson.annamatilda@gmail.com