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There are plenty of productivity and planning apps available on today’s market. Many of these offer an abundance of useful features and customization options, but fail to retain users long-term.

The goal of this project was to learn why users abandon different productivity tools after a short period, and to create a prototype which addresses this problem.

Through market research and competitive analysis, I created an early stage prototype and the project framework which allows for continued iterations and user testing, to ultimately create a productivity app that works across different devices.

Role & Duration

Role | UX Research, Wireframing, Prototyping, UI Design

Duration | 6 Weeks
March 2021 - May 2021

Team | Solo Project

Methods | System Analysis, User Interviews, Personas, Customer Journey Map, Information Architecture, Flowchart, Wireframing, Prototyping

Tools | Adobe XD, Figjam

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